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April 25, 2016

On 19th April, 2016, School of Engineering at GD Goenka University, organised a guest lecture by SME (Subject Matter Expert) Mr. Viqaruddin Surki, Team Lead Media Development,STG Systems Agenda Delivery,IBM India, Bangalore on ‘Web Development using Open Source Tools’. Along with the SME, the other members present during the lecture were: Mr. Hari R., GMU Lead (Growth Market Unit), IBM Systems University Business Development and Ecosystem, Mumbai& Mr. Abhijit Dutta, CRM Skills Gap Solutions, India, Prof. (Dr.) Sudeep Sharma, Asst. Dean, School of Engineering, Dr.Usha Batra, HoD, CSE and IBM Program Coordinator Mr. Nihar Ranjan Roy. This interactive guest lecture was attended bythe students who are part of the GDGU-IBM collaborative program that the University started last year.

The session started with an interactive talk by Mr. Hari. He focused on the key areas and the skillset that the industry requires these days. He also emphasised on the significance of cloud technology and the rate at which data is generated on cloud. He mentioned the challenges this huge data is presenting and, the need and the ways to mine and analyse the data.

The lectureby Mr. Viqar was focused on web development with open source technology. He started his talk with an interactive session on GIMP (GNU Image Manipulation Program) and showed how students can use GIMP to develop quality images for web development.  He beautifully explained why GIMP is one of the most popular open source image manipulation tool.

In the post lunch session he started his talk with a quick overview of CSS and HTML, their latest features and how to develop web projects using Joomla. He demonstrated installation, configuration and sample project development on Joomla and gave exercises to students, who enjoyed doing it.

In conclusion he gave an overview of Google Materialize and Blender. Materialize is a modern responsive front-end framework based on Material Design where as Blender is a professional free open-source 3D computer graphics software product used for creating animated films, visual effects, art, 3D printed models, interactive 3D applications and video games. Blender’s features include 3D modelling, UV unwrapping, texturing, raster graphics editing, rigging and skinning, fluid and smoke simulation, particle simulation, soft body simulation, sculpting, animating, match moving, camera tracking, rendering, video editing and compositing. It further features an integrated game engine.

The session ended with vote of thanks from Mr. Nihar Ranjan Roy, Assistant Professor and IBM program coordinator, GD Goenka School of Engineering.

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