Bachelor of Design (Hons.)
(with Specialization in Game Design)
The Game Art programme at UID is the bridge between creativity, storytelling and technology in helping our students become leaders in the ever-changing world of interactive entertainment.
It is centred on the acquisition of skills and expertise in creating immersive environments, characters and assets for games, simulations and virtual experiences. They teach students how to combine an artistic eye with digital excellence, crafting visual worlds that educate, inform and entertain audiences on all platforms.
Program Description
The Bachelor of Design (Hons.) in Game Design at Unitedworld Institute of Design (UID) offers a comprehensive, industry-focused education that equips students to thrive in one of the fastest-growing sectors of entertainment. Blending creativity, technology, psychology, and storytelling, the program emphasizes the design and structuring of interactive experiences, enabling students to craft engaging games for diverse audiences.
The curriculum covers key areas like Game Art, Game Programming, and Gameplay Design, exposing students to both traditional methodologies and cutting-edge innovations such as AI in gaming. With the gaming industry being driven by mobile games, e-sports, and immersive first-person experiences, the program is designed to align with global market trends in regions like the U.S., China, and Europe. Hands-on learning is central to the program, with students utilizing high-end computer labs, advanced game development studios, and tools like Maya, 3Ds Max, Brush, Unreal, and Unity. Practical experience is reinforced through real-world projects, masterclasses led by industry experts, and collaborative, interdisciplinary work environments.
Students refine their problem-solving, storytelling, and gameplay mechanics, preparing to lead and contribute effectively in creative teams. Upon graduation, students are well-rounded professionals, capable of taking on roles in game design and development across multiple platforms. With a strong balance of creative and technical expertise, they are positioned to innovate and shape the future of the global gaming industry.
The curriculum encompasses a full spectrum of game design, including Game Art, Game Programming, and Gameplay Design, with exposure to both foundational principles and advanced innovations like AI in gaming. Students gain hands-on experience in high-end labs and studios equipped with industry-standard tools like Maya, 3Ds Max, ZBrush, Unreal, and Unity. Learning is enhanced through real-world projects, masterclasses with industry experts, and collaborative interdisciplinary projects, ensuring students build the technical and creative skills needed for the competitive gaming industry.
Curriculum Details
The program fosters a creative mindset with a foundation in hands-on learning and collaboration while providing both traditional artistic skills and the latest technology used in the gaming world.
Key areas of learning include:
- Concept Art & Visual Storytelling
- Character & Environment Design
- 2D and 3D Game Art
- Digital Sculpting & Texture Painting
- Game Asset Creation & Optimization
- Lighting, Rendering & Visual Effects (VFX)
- Game Engines & Real-Time Visualization
- Art Direction for Games
Fee Structure
Yearly
| 1st Year | 2nd Year | 3rd Year | 4th Year |
|---|---|---|---|
| ₹6,00,000 | ₹6,00,000 | ₹6,00,000 | ₹6,00,000 |
Semester Wise
| 1st Sem | 2nd Sem | 3rd Sem | 4th Sem | 5th Sem | 6th Sem | 7th Sem | 8th Sem |
|---|---|---|---|---|---|---|---|
| ₹3,00,000 | ₹3,00,000 | ₹3,00,000 | ₹3,00,000 | ₹3,00,000 | ₹3,00,000 | ₹3,00,000 | ₹3,00,000 |
Admission Requirement
10 +2 from any recognized higher secondary boards as per the list of COBSE List) : https://www.cobse.org.in/recognized-educational-boardslist (any board apart from the list, kindly email to admissions team and check eligibility)
Career Prospects
Graduates will go on to work around the world in gaming, animation, visual effects and immersive media. Job prospects include:
- Game Artist / Concept Artist
- 3D Modeler / Texture Artist
- Character or Environment Designer
- Level Designer / Lighting Artist
- Technical Artist / VFX Artist
Areas of Specialization
- Game Design
- Level Design
- Game Programming
- Game Art
- Character Design
- Game Technical Design - Game Optimization
- Game Testing